A brief deviation from video games! A small group of friends and I semi regularly enjoy thrashing each other in head to head matches of tabletop war gaming. Our current go to is Kings of War. The ruleset for KoW was built by Mantic Games. The beauty of this game and many other games they produce is that the core rule sets are 100% free! Talk about good guy game companies! They do produce entire lines of miniature models as well as boxed sets for their games, but all you really need to enjoy most of their titles are representative scale minis and you are ready to rock.
One aspect of KoW that can make matches more interesting is the ability to "purchase" magic items. When you are setting up your roster, you have a set quantity of points to be allocated towards units based on the match size. Each unit costs a set number of points. Modifiers can be applied to units to make them more robust, but this also costs points. In place of spending points on units, you can pick up magic items to be used by units.
In a match or campaign, only one instance of a magic item can exist per army. Sure, this can be tracked on a roster sheet, but that isn't a fun or beautifully visual way to do so. My friend Bill (who runs www.diy-terrain.com, a fantastic tabletop gaming blog) asked me if I wanted to partner on a project to make a custom set of magic item cards that we could use for matches. I saw what a fan-freaking-tastic idea this was and went to work!